Weekly Update 2021 03 06
- Projectile
- added spin for AE towers
- Art redone
- Move tiles
- Attack tiles
- Highlight
- handles distances greater than 3 now
- Added Highlight for Attack / range
- Play test to find bugs. List of bugs fixed
- Could move to self, distance 0.
- Stagger indicator was stuck once applied.
- Phase Actions was stuck on Init 7
- Resources indicator tooltip was going behind scorebar
- Long names were clipping
- Attack or move selection indication was clearing, but still active.
- Units were displaying active while Demon's turn.
- Onager was going into large negative actions.
- Active units indication
- Active player units now gray out during Demon's turn.
- Active units now wiggle a bit.
- Setup animation now clears all others, damage, damage resist, etc.
- Resource Bar
- Added differential to Savings
- Altered significant digits for interest over 10 and 100
- Clarified tooltips
- More starting resources
- Demon Spawns
- Redid Demon spawns to closer match Scouting screen
- lvl 1 includes all 4 types.
- lvl 2 down to 3
- lvl 3 down to 2
- lvl 4+ down to 1. Thus enemy knight known.
- End Phase button hides for Action phase.
Files
DefendersOfTheInnocent.zip 11 MB
Mar 06, 2021
Get Defenders of the Innocent - A Tower Defense Parable
Defenders of the Innocent - A Tower Defense Parable
A growing Tower Defense where you protect the peasants from invading demonic hordes.
Status | In development |
Author | Doulos |
Genre | Strategy |
Tags | 2D, chibi, Pixel Art, Singleplayer, Tower Defense |
More posts
- Weekly Update 2022 05 06May 06, 2022
- Weekly Update 2022 04 16Apr 17, 2022
- Weekly Update 2022 03 05Mar 05, 2022
- Weekly Update 2021 08 14Aug 15, 2021
- Weekly Update 2021 07 24Jul 25, 2021
- Weekly Update 2021 06 19Jun 20, 2021
- Weekly Update 2021 06 05Jun 06, 2021
- Weekly Update 2021 05 08May 09, 2021
- Weekly Update 2021 04 24Apr 25, 2021
- Weekly Update 2021 04 10Apr 11, 2021
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